Showing posts with label science fiction. Show all posts
Showing posts with label science fiction. Show all posts

Pandemonium Review

Pandemonium
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Pandemonium is fricking brilliant. Here's the plot summary version: As a child, Del was possessed by a demon, the Hellion, known for targeting young blond haired boys. There are many demons in this version of the US, archetypes from classic stories, comic books, etc. Del got better.
Except now he's an adult and beginning to realize that the demon never really left. Something inside of him is trying to break out and take over. He has to chain himself to his bed at night to prevent himself from destroying his home or hurting other people in his sleep. So, he goes on a quest to find a doctor who can help him, then one of the most messed up priests you could ever imagine. He runs into other demon possessed people. Almost gets killed multiple times... And finds out that things are much worse than he ever imagined.
Here's the gushing stream of consciousness version: Demons! Comic books! Possession! PK Dick! PK Dick as a demon! The nature of narrative! Reality/truth. Comic books! The Shug! Archetypes! Creative unconscious! Jung!
Daryl Gregory does something with Pandemonium that I forgot you could do with fiction. He talks pretty intense philosophy without ever once making it feel like that's what he's doing. The narrative is just so strong that you don't notice you're going over really intellectual and dense territory. Del is a strong main character, the events are completely improbable but you don't even notice it until after you've read the whole book and been utterly seduced by it.

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Split Infinity (Apprentice Adept) Review

Split Infinity (Apprentice Adept)
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I was not much of a book reader. I found a copy of Split Infinity at the bus I was on and started reading it. I was wondering why the book cover had a picture of a unicorn and the first few chapters clearly depicted a science fiction (future world) scenario. By the end of the book, I had to get my hands on Blue Adept and Juxtaposition. I have not found a book even remotely similar to the Apprentice Adept series since. The combination and relevance of both sci-fi world and fantasy world had been excellently written and the style of magic that Piers Anthony penned in this book was clearly unique. I will definitely let my kids read this book once they are able. I have been a Fantasy genre reader ever since I found this book.

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On the technological, decadent world of Proton, someone was trying to destroy Stile, serf and master Gamesman. His only escape lay in Phaze, a world totally ruled by magic. Soon he learned that his alternate self had already been murdered, and that he was next. On Proton, his fate depended on winning the great Games. On Phaze, he must master magic to survive. And if he used any magic at all, his friends were determined to kill him at once!THE APPRENTICE ADEPTBook OneSPLIT INFINITYBookTwoBLUE ADEPTBook ThreeJUXTAPOSITION

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The Dark City #1 (Relic Master) Review

The Dark City #1 (Relic Master)
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Catherine Fisher is one of those authors who, even if a story isn't the best, still creates a unique, hauntingly vivid world. "The Dark City" is a pretty good example of what she can do -- she crafts a grim, rainy sci-fi/fantasy story with a startling twist, set on a world that is slowly dissolving into darkness.
Long ago, the powerful Makers made the world, except for the Sekoi (who existed before that). Their powerful relics are still strewn around, and the Order of keepers has devoted itself to finding those relics and keeping them safe. Unfortunately, the evil totalitarian Watch has almost wiped out the Order.
Raffi and his master Galen have been living in hiding for years, only coming out to find relics. But then a small-time warlord steals a relic from them, and declares that he will only give it back if Raffi and Galen bring back a Sekoi storyteller from the cursed dark city of Tasceron.
Galen is fine with this, especially when they learn that the legendary Crow is in Tasceron. Since his powers have been crippled, he hopes the Crow can restore it. However, the two keepers have no idea that their travel companion Carys is a secret spy for the Watch -- and that the Dark City holds shocking secrets about their world's past.
The world of "The Dark City" is a pretty grim one -- Fisher crafts a gritty, rainy world, which has decayed into a sort of totalitarian Dark Ages. And while I won't mention what the twist involving this world is, Fisher carefully weaves in countless hints about the Makers, their relics, the Sekoi and the nature of this world.
The biggest problem is the magical powers shown by Galen and Raffi. Given what is revealed about their world, I'm not sure what these powers are or where they come from.
However, Fisher's writing is in top form here. Her prose is richly evocative, filling her story with mud, rain, misty green seas and nightmarish cities clouded with darkness. And while most of the story is devoted to the journey to find the Crow, the story still feels lean and uncluttered with filler or side-stories.
It also has a fairly interesting trio of characters -- there is Galen, a man obsessed by the loss of his powers, and desperate to somehow regain them. Carys is a rather cold-blooded spy, but one who slowly discovers the truth about the Watch as she travels. Raffi is the weakest of the three characters; he's just sort of THERE, trailing after Galen like a wet puppy.
"The Dark City" is a richly-imagined, cleverly-written sci-fantasy story, and the big "to be continued" ending promises that there will be more.

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Welcome to Anara, a world mysteriously crumbling to devastation, where nothing is what it seems: Ancient relics emit technologically advanced powers, members of the old Order are hunted by the governing Watch yet revered by the people, and the great energy that connects all seems to also be destroying all. The only hope for the world lies in Galen, a man of the old Order and a Keeper of relics, and his sixteen-year-old apprentice, Raffi. They know of a secret relic with great power that has been hidden for centuries. As they search for it, they will be tested beyond their limits. For there are monsters-some human, some not-that also want the relic's power and will stop at nothing to get it.

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Return of the Dapper Men Review

Return of the Dapper Men
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The art in this book is breathtakingly gorgeous! There are so many pages I wish I could frame and hang on my wall. The book is slightly larger than most graphic novels, which showcases the art nicely.
The story is great as well. I'm a fan of Jim McCann's work at Marvel, but I didn't know what to expect from an all ages book. This work is a bit of a steampunk fairytale. I loved the characters and the world. I will definitely be rereading this.

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MetaGame Review

MetaGame
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I have been using Amazon for nearly a decade but have never bothered to post a review until now. I am simply shocked at the quality that has been portrayed by this new independent author, Sam Landstrom. I feel like I am robbing him with the book only costing 80 cents.
I was initially uneasy with the mundane way murder was portrayed in the beginning of this book, but I found that even that initial emotion was used to build on the fantastic yet believable world that has been created. As I am terrified that I will spoil the many plot twists and revelations for perspective readers, I will defer to the official summary and just say that this is a must add to anyone's Kindle library and I am greatly anticipating Mr. Landstrom's next work.

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Life is a game, literally. Winners earn immortality, while losers are condemned to aging and death. D_Light, a gifted player, knows this all too well and he's willing to do anything to win-even kill. It is no wonder then that when given the chance to enter a MetaGame-an exclusive, high-stakes, anything goes contest-he's quick to jump at the opportunity. The MetaGame starts out well enough for D_Light, the first quest being to hunt down a dangerous fugitive, but through his own ambition, the tables turn and D_Light finds himself the renegade. Now, D_Light pits himself against his world to find the truth behind 'The Game" and must decide between winning it and saving what's left of his humanity. This 122,000 word(~400 page) novel blends emerging political and cultural trends, such as gaming culture, globalization, and the ever-increasing hegemony of corporations, with technological trends, such as genetic engineering, artificial intelligence, and virtual reality. Emerging from this stew is an original world for you to explore through the point of view of its many "players".Author's NoteI welcome any feedback you have! Here are a few options: - Post a review- Post a discussion thread on this page- email me at snoutholder at yahoo.com--This text refers to an out of print or unavailable edition of this title.

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Keeping It Real (Quantum Gravity, Book 1) Review

Keeping It Real (Quantum Gravity, Book 1)
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While Keeping It Real by Justina Robson is her fifth published novel, she shows off the full strength of her imagination here and announces to those who may not have heard already that she is a major talent and that she will write a blend of science fiction and fantasy that demands to be read.
How is that as a selling point?
Keeping It Real opens with a not quite a chapter, not quite a prologue telling us what we need to know. In 2015 there was some sort of Quantum Bomb which detonated in Texas and which opened our world to five alternate / parallel worlds where there are elves, fairies, demons, the dead, and elementals. The other races insist they have known about us all the while.
The novel takes place in 2021 and we need to know that this is the state of being because this is not what the novel is about nor is it the story Robson is telling. But it is the setting.
Lila Black is possibly less than half human. The other half is machine. At the start of the novel we do not know why or how, only that she is assigned security for a rock band called the No Shows which consists of fairies singing backup and an elf as the lead singer. The No Shows are immensely popular and someone is trying to kill the elf, Zal. Lila, as it turns out, does not entirely trust elves and is barely comfortable in her own skin, such as it is. She is in control of her body and machine, but not entirely. There are glitches.
This is the starting point of Keeping It Real. The rest needs to be discovered to be believed. Robson keeps the novel moving at a reasonably fast clip with action, excitement, elf sex, imperfect cyborg machinery, inept fake [...] attempts, and a heroine who is broken more on the inside than on the outside...and this is the woman who must protect Zal, and elf who barely wishes to be protected.
Keeping It Real is perhaps the most original science fiction or fantasy novel I have read in some time and it is because Robson is able to blend the two genres so seamlessly that it is simply just good storytelling. Robson plays with familiar concepts (elves, cyborgs, different worlds, magic), but in doing so she puts them together in ways we haven't seen before. The elves here are aware of the stereotypes brought on by countless fantasy novels and Lord of the Rings (the elves crack on lembas bread so that the humans can't). Remember, this is our world, just altered in our future.
Keeping It Real is the first volume in a proposed trilogy and I cannot wait to see what Robson brings us next.
-Joe Sherry

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The Complete Star Wars Encyclopedia Review

The Complete Star Wars Encyclopedia
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Just got this today First opinion is that it's nearly on par with the previous edition. The book covers All 6 movies gives a general overview of the Clone Wars. Then goes up to the last Legacy book Revelation along with a general overview of the Legacy era happening in the Dark Horse Comics that's still ongoing.
At 1200+ pages the information is amazing though some of the pictures they included are recycled images from the previous edition of the Encyclopedia. My main gripe is the fact they'll give a entry but unlike the last edition there are no refrences in the Enclyclopedia tracing back to the orginal source like the previous version did.
Other than that very impressed at the price from Amazon and compared to what we paid for the orginal the book was well worth it and a great addition to the refrence people who want a physical book to go back to. Otherwise I'd refrence to the online encyclopedia that theforce.net hosts.
This being an add on to my review now that I've had the opportunity to give the books a solid look through. All the above I hold to. Though this refrence runs into the same issue that you'd expect from a series that is ever expanding. You can get the hint at what point in the series where the authors got there sources on things that are ongoing.
A few of the entries seemed to go on and just abrubtly hit the brakes and end right there while other entries don't go into enough detail.The most notable locations of history and character development that are glossed over that I wish would have got more of an explanation are the Legacy (Dark Horse Comics current ongoing series based 130 aby) and the Force Unleashed storyline.
The Force Unleashed seemed to be lacking the most. Character acomplishments of Galen (The Apprentice) seemed to have been thrown in just so the authors could say they covered all up to date Star Wars info. The history behind PROXY, Galen, and Juno seemed to be very lacking. The largest missing peice would be these character's parts in forming the Rebel Alliance. While it's mentioned breifly here and there no details are really explored. Galen's family crest being the symbol of the Rebel Alliance for example. Mentioned in a short sentence in an odd ball refrence but nothing about Galen's part in the history ofthe Rebel Alliance.
But still overall I have to say I like this. The books are worthy of the rating I gave of 4 stars. My gripes are probably little details but I guess you can say I have a deep love for Star Wars.
The book does have alot of odd entries little items you'd not think of and if you know someone that loves the Star Wars Expanded Universe this is worth picking up.

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THE DEFINITIVE REFERENCE GUIDE TO A SPACE FANTASY PHENOMENONThe Star Wars universe, much like our own, is constantly expanding. In the ten years since the publication of the Star Wars Encyclopedia, a lot has happened in that galaxy far, far away: four new feature films, a host of official original novels, comics, video games, and more. Now, thirty years of information on all things Star Wars–ranging from science and technology to history and geography, culture and biography to ecology and cosmology–has been supplemented with an entire decade's worth of all-new material. Abundantly illustrated with full-color artwork and photos, and now in a new three-volume edition to accommodate its wealth of detailed entries, the Star Wars Encyclopedia encompasses the full measure of George Lucas's creation.Here's just a sampling of what's inside:• character portraits of both the renowned (Luke Skywalker, Queen Amidala, Darth Vader) and the obscure (Tnun Bdu, Tycho Celchu, Bib Fortuna)• the natives and customs of planets as diverse as Tatooine and Hoth, Dagobah and Kashyyyk• the rituals, secrets, and traditions of Jedi Knights and Sith Lords• a timeline of major events in Star Wars history, from the Clone Wars and the inception of the Empire to the rise and fall of Anakin Skywalker and the invasion of the monstrous Yuuzhan VongScrupulously researched and written by leading authorities Stephen J. Sansweet, Pablo Hidalgo, Bob Vitas, and Daniel Wallace, this landmark work is the must-have centerpiece of every Star Wars library.

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Shadows Review

Shadows
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Regular readers of John Saul usually know what to expect when they pick up one of his novels; A small town setting, teenage protagonists with attitude issues and a malevolent technological experiment that is the work of some out of control corporation that threatens the peacefullness of the small town. Believe you me, Shadows does not stray very far from the formula.
Josh MacCallum is a ten year old with an attitude problem. He's constantly getting into fights at school, talks back at teachers and hates the fact he is living in a boring little desert town. His problem is that he is too smart. The curriculum at school is a joke to him and he is excluded and teased by his fellow students because of his superior intellect. His mother and principle decide to send him to a private school called The Barrington Academy for young students with gifted minds like his own. For the first time in his life, Josh feels like he belongs. But then a mysterious series of student suicides leads Josh to believe that the academy may not be all it is cracked up to be. Are all these suicides coincidental or is there something more sinister behind them?
Shadows is quite entertaining athough it doesn't offer Saul readers anything new. The book takes a while to get going but once we learn the forces at work behind the child suicides it becomes quite interesting. Fans of Orson Scott Card's Ender's Game and the Harry Potter novels ought to enjoy this one as much as I did.

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Tooth And Nail Review

Tooth And Nail
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I am a fan of both the military fiction and zombie tale genres and DiLouie's Tooth and Nail delivers both in spades.
Here's what is so cool about this novel:
1. Very realistic -- this may be about zombies, but it's not some supernatural gore-dripper -- it's about soldiers and a very scary what-if...
2. Non-stop action -- this book will never make Oprah's Book of the Month club, but I would like to name a roller coaster after it -- from the get-go, the action and tension are unrelenting and the doggone book feels glued to your hands. (NOTE: Thanks, Mr. DiLouie -- on my first reading, I finally finished your book at 4 am with sweaty palms and had trouble getting to work on time the next day -- on the second reading, I still couldn't take my time and finished it again in one marathon Saturday reading session.)
3. Better & better -- I've read some of DiLouie's past work and this is by far his best work -- the writing is tight, descriptive without being florid & puffy, and believable -- again, not a book that will draw people together on a Tuesday evening for white wine and canapes, but a kick-ass story that is well-written and doesn't stop til you get back in the station and the lap-bars retract as you put the book down for the final time.
Rock on, DiLouie -- hope you've got more in the pipeline!

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This is the way the world ends. Not with a bang, not with a whimper, but a slaughter.As a new plague related to the rabies virus infects millions, America recalls its military forces from around the world to safeguard hospitals and other vital buildings. Many of the victims become rabid and violent but are easily controlled-that is, until so many are infected that they begin to run amok, spreading slaughter and disease. Lieutenant Todd Bowman got his unit through the horrors of combat in Iraq. Now he must lead his men across New York through a storm of violence to secure a research facility that may hold a cure. To succeed in this mission to help save what's left, the men of Charlie Company will face a terrifying battle of survival against the very people they have sworn to protect-people turned into a fearless, endless horde armed solely with tooth and nail.For the boys of Charlie Company, the zombie apocalypse will give a whole new meaning to the proverb WAR IS HELL.

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Santa Olivia Review

Santa Olivia
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_Santa Olivia_ is a coming-of-age story; it's a story about being a misfit; it's a story about an underdog up against towering odds; it's a love story; and it's a hero(ine)'s journey story.
_Santa Olivia_ is set in southern Texas in a bleak, plague-ravaged near future. The military has taken over the area, supposedly to protect the citizens from a shadowy external threat. Poverty and crime are rampant. Into this setting comes Loup, who rises from humble beginnings to become a symbol of hope and freedom for the downtrodden people of the town of Santa Olivia. Caution: you may find yourself cheering aloud! Despite the very different settings, I was sometimes reminded of Donna Gillespie's The Light Bearer as I read Santa Olivia; the two books brought out the same pumping-my-fist-in-the-air impulse in me.
Fans of Jacqueline Carey's Kushiel novels will not be surprised that the love story in Santa Olivia is sensual, touching, and bittersweet. Loup and her lover are painfully "real" to me in their trials and tribulations. Both characters have made very specific plans for the future, and both find that their relationship complicates those plans more than they ever imagined.
I should also mention that Carey sets herself a hard task and does it well. One of Loup's special qualities is that she does not feel fear. It can't have been easy to write almost all of the novel from the perspective of someone who simply isn't ever afraid (even when the reader is nailbiting on her behalf)!
I could not put Santa Olivia down, and I highly recommend it. It had me on the edge of my seat, and while I was already a Jacqueline Carey fan, it has given me even more respect for her abilities. This is completely different from anything she's done before, and it's darn good.

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The Lifecycle of Software Objects Review

The Lifecycle of Software Objects
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Everything else I've read by Ted Chiang has been a slam-dunk work of genius, where all the conceptual threads get tied up in some amazing way. This book is not like that, which is both good and bad. The conceptual stuff here isn't as unique as in his previous work - this territory has been mined, in various ways, going at least as far back as the Asimov robot novels. Nonetheless, Chiang gives an interesting spin on it. The strength of the book is that it sets up a scenario that feels much more real and grounded in human emotion and motivation than his other works have been - more so than most contemporary science fiction, for that matter. The problem is, we don't actually get the character development that the story cries out for. This is a story that, unlike his previous stories, doesn't actually fully work as a conceptual sketch, despite the rich possibilities hinted at. Maybe Chiang has outgrown the short story format, and for some reason hasn't elected to take the plunge into a true novel, which this could easily have been, and a great one at that. So let me throw out some unsolicited advice: Ted, quit your day job and go for it. If this is what your sketch of a novel looks like, I'm already sold on the real thing.

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Soft Apocalypse Review

Soft Apocalypse
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Jasper and his tribe of formerly middle class Americans describe themselves as nomadic rather than homeless: they travel around the Southeastern U.S., scraping together the bare minimum to survive by spreading out solar blankets or placing small windmills by the highway to collect energy from passing cars, then trading the filled fuel cells for food. Fewer and fewer people want to deal with the "gypsies" who use up dwindling resources, and often they meet with indifference or even violence. Jasper was a sociology major, but those skills are no longer in demand in 2023, about ten years after an economic depression set off the Great Decline and society as we know it gradually began to fall apart. So begins Will McIntosh's excellent debut novel, Soft Apocalypse.
One of the most interesting aspects of Soft Apocalypse, and something I've rarely seen done so well in a dystopian novel, is the fact that it shows society in the early stages of dissolution. Many post-apocalyptic stories show a finished end product, an established dystopia in which the Earth has already been torn apart and people are trying to survive the aftermath. Other stories show the events right before and during the actual earthquake/meteor strike/plague, with people trying to make it through the disaster as it happens. Soft Apocalypse instead happens during a period of gradual but inexorable decline: as the back cover says, the world ends "with a whimper instead of a bang." If Robert Charles Wilson's excellent Julian Comstock: A Story of 22nd America is set in post-collapse U.S.A., when enough time has passed for society to fall back into established structures and classes, Soft Apocalypse could almost be set in the same world, but a couple of centuries earlier and during the gradual collapse of the previous system.
"Gradual" is the key here: Soft Apocalypse shows normal people clinging to the shreds of life as they knew it, while things slowly go from bad to worse. Many still hope that the economy will pick up and life will go back to what it used to be. Even though the streets are filled with homeless people and unemployment stands at 40%, others can still drive a car to work. Walmart still operates its stores, even if they raise prices to extortion-like levels whenever there are reports of a new attack or designer virus. When they can afford the electricity, people still watch cable news to find out about wars and disasters abroad, and even if there's a developing pattern of widespread war, it's all distant enough to seem unreal--until it starts getting closer and closer.
Soft Apocalypse consists of ten chapters and covers about ten years, with anywhere from a few years to a few months passing between chapters. Jasper narrates the story in the first person, dividing his attention between his struggle for survival in the slowly disintegrating society and his attempts to find love--because even during a slow apocalypse, people still crave romance, improvising dates and respecting the social niceties. When it comes to his love life, Jasper sometimes reminded me of a less music-obsessed version of High Fidelity's Rob Gordon: a generally nice, sensitive and intelligent guy who isn't aware of how clueless he occasionally acts when it comes to women. Throughout the novel, Jasper tries to find love while doing his best to survive the dangers of the collapsing society around him.
Negatives? Very few, if any, and definitely all qualified with a solid "but." Early on, the novel feels more like a collection of connected short stories because so much time passes between the chapters, but Jasper and a well-drawn cast of side-characters pull everything together until a plot emerges, and even before that happens, the story is hard to put down because of the gorgeous but bleak descriptions of life during societal collapse. Also, "bleak" may be too mild a term for some of the horrors that Jasper and his friends encounter: there were a few times I just didn't expect Will McIntosh to push things that far, but at the same time, you have to admire him for not shying away from scenes that would surely be cut from the Hollywood version. The plot sometimes seems driven by random, often violent events, but then again, life in this novel's environment would probably be full of random, violent events. More importantly, even though it may not seem that way early on, all of them have a meaningful impact on Jasper's personality, leading to an ambivalent ending that I'm still coming to terms with.
Soft Apocalypse, while not perfect, is a great achievement for a debut. It took me by surprise early on and never let go. It's a short, effective dystopian novel that should go down well with people who enjoyed the aforementioned Julian Comstock: A Story of 22nd America by Robert Charles Wilson or even The Rift by Walter Jon Williams. (Maybe not coincidentally, Will McIntosh participated in Williams' Taos ToolBox workshop in 2008.) The real sadness of Soft Apocalypse is seeing normal people operating under the illusion that life will still go back to what it used to be. They try to hold down a job or complete a post-grad degree, and even though the world falls apart around them, the changes are too gradual for them to lose hope completely. It's like watching rats in a maze, unaware that their paths are slowly being closed off around them and the maze is starting to catch fire at the edges. A soft apocalypse, indeed.

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Echo (Alex Benedict) Review

Echo (Alex Benedict)
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Just two months ago, I had never heard of Jack McDevitt. I was browsing in a bookstore and came across a title which caught my eye -- "A Talent For War", the first of the Alex Benedict novels. It was both a science fiction and a detective novel, and the basic premise really intrigued me.
I picked up all four of the Benedict books and plowed through them, and then read the six Priscilla Hutchins novels for good measure. I am thoroughly hooked on the works of this author. A couple of his standalone works are also top notch.
Alex Benedict is an antiquity dealer who, along with his assistant Chase Kolpath, lives some eight thousand years in the future on a planet called Rimway. With faster-than-light travel a routine matter, and a wealth of planets (including Earth) harboring the ruins of countless ancient human civilizations, there is no shortage of artifacts and memorabilia to buy and sell.
Every now and again, Alex comes across something mysterious which really captures his imagination, and he focuses an intense amount of his, and Chase's, time and energy into pursuing it. It's not about the money, it's more the thrill of the chase, the thirst for knowledge. The pair begin to receive death threats and even become the targets of diabolically clever assassination attempts. While Chase has reservations about the sanity of continuing the quest, Alex is undeterred. After all, if someone is willing to kill to keep a secret, it must be really, really big. The kind of stuff that can rewrite history books or even save huge numbers of lives.
Since all but the first book are narrated in first person by Chase, we can assume that she's going to survive to write about it, but we never know about Alex.
So, when "Echo" came out, I was very eager to dig in. In a brief prologue, we are introduced to two key individuals. The first is Somerset Tuttle, a maverick scientist who has devoted his whole life to finding an alien civilization. True, there is a telepathic race known as the Ashiyyur, nicknamed the Mutes. But they're old hat -- people want to find OTHER aliens. And yet, Tuttle has become the butt of jokes. Real scientists know the galaxy is empty. There are planets with life, but no intelligent life. "Found any little green men yet?" is a common question or maybe taunt hurled at Tuttle.
The second person we meet in the prologue is Rachel Bannister, a spaceship pilot for World's End Tours. She is very upset about something she saw out there, something terrible. But we won't find out what for the rest of the book. It's a bit of a surprise, nothing I would have guessed.
Chapter One picks up 28 years after the prologue. Tuttle has died and Rachel is no longer piloting. Alex and Chase are invited to pick up a peculiar stone tablet from Tuttle's old home. It's been sitting out in the yard, and the new owner doesn't want it. Alex is intrigued by the pictures because of its mysterious writing. It matches nothing known to humanity, and is unlikely to match anything Ashiyyur either.
But, before Alex can examine the stone, Rachel Bannister's relatives snatch it up and proceed to lead Chase and Alex on a merry, but fruitless hunt. Soon, the first assassination attempt takes place. True to form, Alex knows he's on to something big, and won't quit.
The burning question: Did Tuttle find an alien civilization? His old friends think the idea is preposterous. He would have shouted his discovery from the rooftops to prove his ridiculers wrong. But whatever he found, people are willing to kill to cover it up. Rachel clearly knows something, but won't say what.
Soon, both Chase and Rachel will be pushed to the breaking point as the pressure mounts, and the news media begin to have a field day.
I enjoyed "Echo" as much as its predecessors in the series, but noticed an interesting development. The other series, featuring Priscilla Hutchins, is set in the relatively near future, on Earth and nearby star systems. McDevitt extrapolates current environmental and political developments to their logical conclusion, and humanity's prospects look dismal indeed. People are beginning to give up space travel and are looking inward, and history shows that civilizations tend not to survive once they lose a crucial amount of dynamism.
The Benedict novels, in contrast, are so far in the future that they're completely detached from 21st century Earth's affairs. Human interstellar civilization has gone through two major dark ages, but things are currently pretty vibrant.
At least, they were for the first four books of the series. With "Echo", a certain malaise is starting to creep in, just like the Hutchins books. People are more interested in experiencing the universe virtually than in taking an actual star voyage. Hardly anyone goes exploring any more. What's the point, they ask. People are getting too soft and comfortable.
It will be interesting to see what happens with any future books. I'm hoping a certain amount of optimism remains.
What I really enjoy about McDevitt's writing is his matter-of-fact approach to the technological marvels surrounding the characters. When someone asks how antigravity works, Chase replies: "Push a button, and you lift off." The books don't get bogged down with technobabble.
McDevitt drops you, the reader, right into the local culture, with plenty of offhand remarks about popular writers, singers, restaurants and sports games. He mentions exotic (to us) pets in a casual way, and we get some idea that they're dog- or cat-like from general descriptions.
It looks like the Hutchins series has ended, but I'm certainly hoping there will be a few more Benedict books before McDevitt hangs up his quill.


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A new novel of the fantastic unknown by the national bestselling author of Time Travelers Never Die. Eccentric Sunset Tuttle spent his life searching in vain for forms of alien life. Thirty years after his death, a stone tablet inscribed with cryptic, indecipherable symbols is found in the possession of Tuttle's onetime lover, and antiquities dealer Alex Benedict is anxious to discover what secret the tablet holds. It could be proof that Tuttle had found what he was looking for. To find out, Benedict and his assistant embark on their own voyage of discovery-one that will lead them directly into the path of a very determined assassin who doesn't want those secrets revealed.

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Inside Out (Harlequin Teen) Review

Inside Out (Harlequin Teen)
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Trella was born as a scrub. As a scrub, she works ten hours, then gets ten hours off, with a break only every five hours. In short, she never gets time to herself. Trella often escapes into the pipes to find what isolation she can away from the crush of bodies and horrible living conditions that make up the life of a scrub. As such, she has earned the nickname (often said with a sneer) of "Queen of the Pipes." However, the nickname manages to get her pulled into a deeper plot when a new Prophet turns up, saying that he knows a way to get Outside--a possibility that would allow Trella to leave the life of being a scrub behind.
INSIDE OUT has been the best and most promising series of the Harlequin Teen titles I have read. Not only does Maria V. Snyder break the imprint away from the urban fantasy-heavy selection. From that angle, Maria V. Snyder's approach is refreshing. However, this is my first venture into Snyder's works. So even though I cannot truly comment on how INSIDE OUT fits in with her "Study" or "Glass" series, I have a feeling that the setting and ideas of INSIDE OUT are quite a departure from those works.
Trella is an interesting character. Like many young adult books, she's an outsider even amongst those she grew up with (although her protective friend, Cog, is an exception). She struggles between being a self-absorbed teenager and doing what is right (often contrasting in Cog's stellar example). I liked this very human picture of Trella and never disliked her for her faults. Rather, I think her development enhanced the story greatly. Her relationships with others highlight her strong and weak points while contributing the greater story. Particularly, I liked the relationship between her and Cog. He's the protective older brother figure that understands her better than she wants to understand herself and protects her even if she doesn't want or realize it: "I would never have had the patience to fight my way along the main paths, but Cog's thick body left a wake behind him. I followed along in this space, walking without effort and without touching anyone. A moment of peace" (p13).
I really empathized with Trella. She isn't the sort of girl to ask for help or trust. And she's definitely not the sort of girl who just gives herself up to the moment. She always has to be the one in control (as much as possible for a scrub). This is shown, as in the passage above, where she doesn't directly acknowledge Cog's help, but simple basks in the moment of peace she so badly needs. This sort of character is both strong and brittle, so I was very interested to see how the romance would come into play, because Harlequin Teen is definitely a line known for its romance. I figured that Trella's not the sort to throw herself into the arms of a man without a thought or trust anyone easily. In the end, these characteristics made the eventual romance pleasantly well-rounded and slow to develop (considered a positive by this reviewer, although I'm sure I'll be in the minority opinion).
Trella's character is perfect for her environment. The story fits the aspects of dystopia, because INSIDE OUT definitely tells the story of a society that suffers from class issues, overcrowding, misery, and poor living conditions. There are several divisions: Inside vs. Outside and Uppers vs Scrubs. The really great thing about these fragments of a society is that Snyder uses all to the fullest extent to tease out her themes. Trella, as a scrub, is ignorant of the Uppers life; the Uppers, in turn, are completely ignorant of the scrubs; both the Uppers and scrubs (except for the mysterious Controllers) know nothing about the Outside. All of this is explored slowly and through the growing perceptions of Trella. Working through Trella's view made the themes more subtle than they otherwise would have been otherwise, which I appreciated. And there's quite a list of themes. I'd have to say that if I had to boil everything down to one idea, it would be "control over people." Snyder explores the idea through propaganda (well done), procreation/health (well done), abuse and torture (decently carried out). Thus, there's both physical and mental control over people, which has always been an intriguing topic for me. Yet, the genre explores more than just dystopia: there's some science fiction that comes later in the story and a strong, but delicate touch of romance throughout the second half. Really, the world Snyder invented is fun to discover, because she releases information slowly and in bits.
Another thing I appreciated about INSIDE OUT was that everything was returned to with time. The very few things not engaged completely were at the very end and I assume left over for the sequel, OUTSIDE IN.
If anything, the only things I would criticize with the story are minor. The pacing was a little rough in a few areas and despite finishing the book in a night, I wasn't absolutely hooked. I enjoyed reading the book thoroughly, but was easily knocked out of my reading by a question or tangent thought (at one point I actually flipped back in the book to verify Snyder's adjusted week/year system). Regardless, I'm looking forward to the second installment to see where Snyder has Trella cause trouble next...

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Keep Your Head Down.Don't Get Noticed.Or Else.I'm Trella. I'm a scrub. A nobody. One of thousands who work the lower levels, keeping Inside clean for the Uppers. I've got one friend, do my job and try to avoid the Pop Cops. So what if I occasionally use the pipes to sneak around the Upper levels? The only neck at risk is my own…until I accidentally start a rebellion and become the go-to girl to lead a revolution.

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The Curious Case of the Clockwork Man: (Burton & Swinburne In) Review

The Curious Case of the Clockwork Man: (Burton and Swinburne In)
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Following on The Strange Affair of Spring Heeled Jack, Richard Burton and his trusted sidekick Algernon Swinburne are tasked with once again discovering the truth in The Curious Case of the Clockwork Man by Mark Hodder. As with the first book, the author steeps this volume in as much alternate history as speculative fiction that leads to a rousing tale of intrigue, adventure, and tremendous peril.
Joined by the philosopher Herbert Spencer, Burton and Swinburne, along with several trusted allies, must get to the bottom of the Tichborne Affair. Someone claims to be Roger Tichborne, once lost at sea, heir to the Tichborne estate, but Burton believes otherwise. Tasked by the Prime Minister to get to the bottom of the affair, Burton discovers there is much more at stake than just a cursed estate. The people are rioting, the lower class calling for the undoing of the upper class, and it seems the grotesquely large Tichborne claimant has more than just persuasive powers on his side. To further complicate matters, Burton and Swinburne find themselves up against more than just physical foes as they have to fight their own minds in order to survive.
The Curious Case of the Clockwork Man follows nicely on Spring Heeled Jack. Burton and Swinburne are as opposed in disposition as in the previous book, but just as brave as well. The addition of Herbert Spencer as a character is a pleasent surprise as he proves to be both wise and helpful, in particular when least expected. Burton for his part is tormented from time to time by past events and visions of the future.
While delightful in itself, this volume works best as a follow up from the previous and is, in some ways, an excellent middle volume, for there is surely more to come as is more than hinted at by the end of the book. While slightly predictable in its way, The Curious Case of the Clockwork Man is well executed, easily readable, and full of more than a few surprises. All around, nearly as enjoyable as the first and nearly as educational. Here's to hoping the next book arrives sooner rather than later.

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It is 1862, though not the 1862 it should be...
Time has been altered, and Sir Richard Francis Burton, the king's agent, is one of the few people who know that the world is now careening along a very different course from that which Destiny intended.
When a clockwork-powered man of brass is found abandoned in Trafalgar Square, Burton and his assistant, the wayward poet Algernon Swinburne, find themselves on the trail of the stolen Garnier Collection—black diamonds rumored to be fragments of the Lemurian Eye of Naga, a meteorite that fell to Earth in prehistoric times.
His investigation leads to involvement with the media sensation of the age: the Tichborne Claimant, a man who insists that he's the long lost heir to the cursed Tichborne estate. Monstrous, bloated, and monosyllabic, he's not the aristocratic Sir Roger Tichborne known to everyone, yet the working classes come out in force to support him. They are soon rioting through the streets of London, as mysterious steam wraiths incite all-out class warfare.
From a haunted mansion to the Bedlam madhouse, from South America to Australia, from seances to a secret labyrinth, Burton struggles with shadowy opponents and his own inner demons, meeting along the way the philosopher Herbert Spencer, Isambard Kingdom Brunel, Florence Nightingale, and Charles Doyle (father of Sir Arthur Conan Doyle).
Can the king's agent expose a plot that threatens to rip the British Empire apart, leading to an international conflict the like of which the world has never seen? And what part does the clockwork man have to play?
Burton and Swinburne's second adventure—The Clockwork Man Of Trafalgar Square—is filled with eccentric steam-driven technology, grotesque characters, and a deepening mystery that pushes forward the three-volume story arc begun in The Strange Affair of Spring Heeled Jack.

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The President's Vampire Review

The President's Vampire
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I loved Blood Oath, the first book in this series (and recommended reading), but I could. not. put. The President's Vampire. down. If you enjoyed Blood Oath, TPV is a slam dunk/victory lap. And if you're jumping into the series here, you'll have an excellent time and will catch up quick.
Cade, our titular and uber top secret vampire, is a very scary and inhuman piece of work. But, my fellow Americans, he is *our* very scary and inhuman piece of work: fighting the supernatural bad guys and all manner of evildoers (including a bittersweet-yet-enjoyable gory demise for Osama Bin Laden which will have to tide me over for the time being). Reading Cade's sections of the book is a lot of fun, as he pretty beyond "good and bad" and just channels his inner demonic Jason Bourne. But...Cade was once human, and he possesses honor and some dim recollection of emotions, elevating the character beyond a simple badass, one-note hero.
The supporting cast is great, especially Cade's government-appointed "handler," Zach. Zach is very human: charming yet emotionally isolated, too smart for his own good, and perhaps considering himself a little too untouchable with the world's best bodyguard keeping an eye on him. I was Team Cade in Blood Oath but 100% Team Zach in TPV...the character has really grown and come into his own.
I love comic books, monster movies, vampires (gothic to Twilighty), twisty political thrillers, and just plain fun reads. TPV delivers on all levels. A great vacation/flying read when you want to lose yourself for a few uninterrupted hours...don't start this book at 10 at night as I did! Two thumbs up.


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Mutineer (Kris Longknife) Review

Mutineer (Kris Longknife)
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I kept saying to myself, 'this is really bad,' every page or so, but I finished the book anyway, so it does have something to recommend it.
Good points:
- Good characters, well portrayed.
- Good action scenes.
- A neat technology, 'smart metal,' which lets ships change shape depending on what you need them for. Though we never really see how it happens--we just see before and after.
- The protagonist was probably an alcoholic as a child, something I've never seen done in literature before, but again the camera blinks and we later hear that 'maybe it was just the pills her mother made her take,' and she occasionally has a drink, and except for some angst it doesn't affect her.
- The Palm Pilot equivalents of the future with personalities. It's been done before, but it's handled nicely here.
Bad points:
- The title is poor, since Kris is only a mutineer for a few pages, about 350 page into the book.
- The name Longknife is implausible enough, but a kris _is_ a long knife. That's just over the top...
- Enemies are sometimes straw figures. After an initially convincing setup they often roll over and play dead as needed. Allies too--why wouldn't her father, the Prime Minister of her planet, investigate attempts on her life?
- Technology often appears just to do some job, isn't explained, and then goes away.
- In a similar vein, her great-grandfathers are over a hundred and still active, but the longevity situation is never mentioned and there are no other old characters.
- Somewhat muddled politics, only explained gradually over the course of the book.
- The family relationships are also only explained hundreds of pages into the book.
- Both of Kris's paternal grandfathers are named Longknife. Either there's inbreeding going on or it didn't occur to the author how names are handed down.
- Quiet a bit of heavy-handed sermonizing, which I skipped over.
- Lots of minor errors, e.g.,
+ p.297 has Grandpa Ray storming Black mountain instead of Grandpa Trouble
+ we've been told it's the 24th century, but p.319 has a date in the 25th century
+ Kris is described as tall, but on p.364 we're told she weighs 123 pounds.
In a nutshell, it's a fun enough read if you don't take it too seriously, but it needed more editing.

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As a marine of Wardhaven, Kris Longknife has a lot to live up to and a lot to prove in the long-running struggle between her powerful family, a highly defensive-and offensive-Earth, and the hundreds of warring colonies. But an ill-conceived attack is bringing the war close to home and putting Kris's life on the line. Now she has only one choice: certain death on the front lines of rim space-or mutiny.

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