Showing posts with label fantasy magic. Show all posts
Showing posts with label fantasy magic. Show all posts

The Submission: A Novel Review

The Submission: A Novel
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A nation's tragedy brings out the best and the worst in its citizens. Amy Waldman places her story at the center of America's tragedy, two years after the devastation. A contest for a 9/11 memorial where the World Trade Center once stood brings to a boil all the simmering hurt and mistrust and fear about the future. What is it that causes this firestorm of media distortion and political posturing? What revelation leads to threats and accusations and even violence? Just a name. The name of the contest winner.
"Mo" is as American as can be. He's an architect, born and raised in Virginia. His immigrant parents proudly gave him the name of a beloved prophet. Never would they have imagined that a few decades later that name would become like poison to many Americans. "Mo" is Mohammad Khan. A Muslim name. Suddenly his design, "The Garden," becomes suspect, and the selection committee backpedals on its decision.
This story felt so real that it sometimes made my heart ache for my country, my world, my species. How easily we let ourselves be distracted, led away from the harmony we say we want. When the media and special interest groups push our buttons, they can make us forget why we've come together and what we hoped to accomplish. The voices of reason and reconciliation are often the most gentle and the hardest to hear amid the din of controversy.
It's challenging to give a plausible ending to a novel with real-life parallels. This book poses more questions than it answers, which is as it should be. Given the complexity of the issues, I think Waldman found a strong and believable finish. Our hope for the younger generations is powerful. Those who are too young to remember September 11, 2001 and its aftermath may be our best chance for a balanced perspective and, ultimately, for healing.

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Ready Player One Review

Ready Player One
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Brief summary and review, no spoilers.
The year is 2044 and the world is an unpleasant and grim place. Famine and poverty are rampant, and to escape the bleakness of real life most people choose to instead enter the world of OASIS.
Let me explain OASIS - this is a virtual world that is very elaborate and realistic,and it contains multiple planets and landscapes. It was created in main part by a man named James Halliday, the ultimate lonely computer geek, who was obsessed with the 1980's. Halliday died some time before the start of this story but had stated in his will that his vast fortune would go to the person who could find three magical keys hidden in OASIS, pass the portals associated with them, and then find the ultimate prize - the hidden egg. Over the years many people have searched for these magic keys and gates but none have prevailed. Those who search call themselves gunters. Also at play is a villainess corporation called IOI led by a man named Sorrento - who's agents searching for the egg are called Sixers.
The main protagonist of this story is an 18 year old named Wade Watts. Wade lives in abject poverty with his uncaring and cruel aunt. Because Wade's life is so grim, like so many others he spends almost all of his time in OASIS. It's where he goes to school and it's in OASIS where he meets his friends - avatars named Aech and Art3mis. Because everyone he meets via OASIS is an avatar, it's hard for anyone to distinguish friend from foe.
Because of his real world lack of money and help, Wade has few powers and weapons for his avatar (which he named Parzival, a takeoff of Percival the Knight which was already taken.) Even with this disadvantage, because of his intelligence and his obsession with anything Halliday or 80's related he is able to figure out how to find the first key - the copper one, and figures out how to pass that first gate. The race is on, with other gunters and the Sixers in hot pursuit. The future of OASIS is at risk because Sorrento intends to start charging money for the use of OASIS, which would keep so many offline and unable to access it. And this competition poses real life dangers for the players as well.
This is really a quest novel in the grand tradition of great fantasy literature. We have obstacles to overcome and evil-doers to defeat, and "magic," albeit computer generated, along the way.. There is plenty of action in this book and you will be turning the pages eagerly to read what happens next.
One of the (many) things that makes this book so wonderful are all the 80's references, especially to the video games and music and movies that so many of us fondly remember.
Note - don't worry if you weren't or aren't a big video game player or don't remember a lot about the 80's - if you are it might only add to your enjoyment of this novel but anyone can follow along. The story is both innovative and old-fashioned and it should appeal to anyone who loves to lose themselves inside a good novel.
At heart, this is a book for anyone who has ever felt like an outsider or a geek, and for those of us who love to read. I haven't fallen in love with a book like this in a long time and I hope it gets the recognition and readership that it deserves. As an added plus, and without giving away any spoilers, there is an interesting twist of sorts at the end, that poses an ethical dilemma for anyone wielding power over OASIS.
Highly recommended. Just a magical book with a cast of characters that you will really care about. Even though this takes place in the year 2044, the sense of nostalgia and the world created will take you back in time to the way you felt when you were 18. I promise.

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