Showing posts with label 1980s. Show all posts
Showing posts with label 1980s. Show all posts

Back to Our Future: How the 1980s Explain the World We Live in Now--Our Culture, Our Politics, Our Everything Review

Back to Our Future: How the 1980s Explain the World We Live in Now--Our Culture, Our Politics, Our Everything
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According to David Sirota, the United States has been unable to solve its current problems due to narcissism, nostalgia for the fifties, militarism, paranoia about the government, and racial divisions which were created or became exacerbated in the eighties. Sirota believes that the eighties created an era of narcissism in which the individual counted more than the team or the nation. An example of this eighties style narcissism, that Sirota mentions, is Michael Jordan, who played for himself and not the team, and this autistic view of teamwork, was replicated in the film "Hoosiers," in which the hero of the movie goes against his coach and the team. So much attention to the self, Sirota contends, led to the cult of personality in the eighties in which people looked to celebrities or politicians on an individual basis to look for answers, and Americans gave up on the idea of collective effort in solving the problems of the nation. Due to this deification of the individual, Americans thought they could be just like the fictional Gordon Gekko or the real Micheal Milken by making millions of dollars by taking advantage of their fellow citizens. The only impediment to this Randian version of the hero from achieving his or her potential was the government in which pop culture took a dim view of in the eighties. Sirota describes how the movie "E.T." depicted government agents as being thugs out to terrorize suburbia. Sirota states that the government was seen as the problem and not the solution in television shows like the "A-Team," "Knight Rider," and movies such as "Die Hard," "Rambo," and "Lethal Weapon," in which it was okay to go rogue against the laws of the United States. While the "Ghostbusters," movies advocated the idea that private contractors and not the government could best handle the job of protecting the American people.
Sirota theorizes that the eighties were odd because although the government was distrusted the fifties and the military were worshipped. Americans wanted to go back to the fifties in movies like "Back to the Future," and ridicule and condemn the sixties and hippies in television shows such as "Family Ties," "thirtysomething," and in the movie "The Big Chill." The hippies were also blamed for the infamous "stabbed in the back," myth in which the military could have won the Vietnam War if it wasn't for the peace protesters. Based on his own childhood experience, Sirota tells how American children were militarized through video games and Pentagon approved movies like "Top Gun." The final section of the book is about how "The Cosby Show," distorted race relations in America by making whites believe that all blacks had to act like the Huxtables by transcending race and pulling themselves by their own bootstraps. I would highly recommend this book for understanding how the cultural climate of the eighties has paralyzed the American political system.


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Ready Player One Review

Ready Player One
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Brief summary and review, no spoilers.
The year is 2044 and the world is an unpleasant and grim place. Famine and poverty are rampant, and to escape the bleakness of real life most people choose to instead enter the world of OASIS.
Let me explain OASIS - this is a virtual world that is very elaborate and realistic,and it contains multiple planets and landscapes. It was created in main part by a man named James Halliday, the ultimate lonely computer geek, who was obsessed with the 1980's. Halliday died some time before the start of this story but had stated in his will that his vast fortune would go to the person who could find three magical keys hidden in OASIS, pass the portals associated with them, and then find the ultimate prize - the hidden egg. Over the years many people have searched for these magic keys and gates but none have prevailed. Those who search call themselves gunters. Also at play is a villainess corporation called IOI led by a man named Sorrento - who's agents searching for the egg are called Sixers.
The main protagonist of this story is an 18 year old named Wade Watts. Wade lives in abject poverty with his uncaring and cruel aunt. Because Wade's life is so grim, like so many others he spends almost all of his time in OASIS. It's where he goes to school and it's in OASIS where he meets his friends - avatars named Aech and Art3mis. Because everyone he meets via OASIS is an avatar, it's hard for anyone to distinguish friend from foe.
Because of his real world lack of money and help, Wade has few powers and weapons for his avatar (which he named Parzival, a takeoff of Percival the Knight which was already taken.) Even with this disadvantage, because of his intelligence and his obsession with anything Halliday or 80's related he is able to figure out how to find the first key - the copper one, and figures out how to pass that first gate. The race is on, with other gunters and the Sixers in hot pursuit. The future of OASIS is at risk because Sorrento intends to start charging money for the use of OASIS, which would keep so many offline and unable to access it. And this competition poses real life dangers for the players as well.
This is really a quest novel in the grand tradition of great fantasy literature. We have obstacles to overcome and evil-doers to defeat, and "magic," albeit computer generated, along the way.. There is plenty of action in this book and you will be turning the pages eagerly to read what happens next.
One of the (many) things that makes this book so wonderful are all the 80's references, especially to the video games and music and movies that so many of us fondly remember.
Note - don't worry if you weren't or aren't a big video game player or don't remember a lot about the 80's - if you are it might only add to your enjoyment of this novel but anyone can follow along. The story is both innovative and old-fashioned and it should appeal to anyone who loves to lose themselves inside a good novel.
At heart, this is a book for anyone who has ever felt like an outsider or a geek, and for those of us who love to read. I haven't fallen in love with a book like this in a long time and I hope it gets the recognition and readership that it deserves. As an added plus, and without giving away any spoilers, there is an interesting twist of sorts at the end, that poses an ethical dilemma for anyone wielding power over OASIS.
Highly recommended. Just a magical book with a cast of characters that you will really care about. Even though this takes place in the year 2044, the sense of nostalgia and the world created will take you back in time to the way you felt when you were 18. I promise.

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